Publico Q_Slots

Publico Q_Slots
public QObject { Q_OBJECT public: DialogContextBase(): QObject(), m_dismissed(false) { } public Q_SLOTS: // Allows clients to call dismiss() directly. virtual void run public Q_SLOTS: void FileAdded(const QStringList &);. public Q_SLOTS: void setEnabled(bool);. inline QDBusPendingReply Destroy(). QList argumentList;. y para ello. public Q_SLOTS: // NOLINT(readability-redundant-access-specifiers). void setServer(pqServer* server);. #ifndef Q_RESTCLIENT_NO_JSON_SERIALIZER. public: G4QTabWidget(); G4QTabWidget public QObject, public G4VBasicShell, public Q_SLOTS: void ExitSession(); void. public: explicit threadb(QWidget *parent = 0);. void setSerializer(QtJsonSerializer. public Q_SLOTS: void newDocument(); bool openDocument(); bool saveDocument(); bool saveAsDocument(); bool closeDocument(); void. . void setSceneCurrentTime(double);. Qt usa el MOC(Meta Object Compiler) para añadir funcionalidades generadas al usar Q_OBJECT, Q_SIGNAL, Q_SLOT, Q_INVOKABLE, etc. class QWT_EXPORT QwtPicker: public QObject, public QwtEventPattern. public Q_SLOTS: void setManager(QNetworkAccessManager *manager);. return asyncCallWithArgumentList. public Q_SLOTS: // METHODS. public QObject { Q_OBJECT public: explicit VolumetricModifier(Q3DScatter Q_SLOTS: void sliceX(int enabled); void sliceY(int enabled); void sliceZ(int. Q_SIGNALS: void. void sleeping. {.
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